
Clair Obscur laat fans smullen met spannende nieuwe updates voor Expedition 33
Jun 17, 2025 10:42 AMDe ontwikkelaars van Clair Obscur: Expedition 33 zijn bezig met het verkennen van nieuwe content en toegankelijkheidsfuncties voor toekomstige updates. Sandfall Interactive kondigde op sociale media aan dat ze zich richten op het verbeteren van de game, met onder andere uitgebreidere lokale opties. Momenteel biedt de game stemmen in het Frans en het Engels, en ondertitels in verschillende Europese en Aziatische talen. Hoewel er nog geen specifieke tijdslijnen of bevestigde talen zijn, is het duidelijk dat de behoeften en wensen van de fans op de radar staan.
Daarnaast suggereerde de regisseur dat een versie voor de Switch 2 "interessant" zou kunnen zijn. Clair Obscur: Expedition 33 heeft inmiddels 3,3 miljoen exemplaren verkocht en heeft bewezen erg populair te zijn, dus de toevoeging van meer content wordt zeer gewaardeerd.
Welke nieuwe functies kunnen we verwachten in Clair Obscur: Expedition 33 updates?Spelers kunnen uitkijken naar nieuwe content zoals toegankelijkheidsopties, uitgebreide localisatie en mogelijk nieuwe DLC's zoals een foto modus en extra verhaalinhoud.
Clair Obscur: Expedition 33 is een actie-avonturenspel dat zich afspeelt in een wereld geïnspireerd door de Franse cultuur, met steampunk-elementen. De game combineert een boeiende verhaallijn met uitdagend combat en heeft al veel lof ontvangen om zijn artistieke stijl en gameplay. Het succes van de game heeft geleid tot een sterke vraag naar meer inhoud, wat de ontwikkelaars motiveert om in de toekomst updates uit te brengen.

Samira Khan
Samira Khan is een verhalenenthousiast met een scherp oog voor storytelling in spellen. Haar literaire benadering van gamekritiek onderzoekt thema's, karakterontwikkeling en plotstructuur, waardoor ze een aanhang krijgt onder gamers die de kunst van het vertellen waarderen.
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Love that Sandfall’s balancing fan requests with meaningful updates—shows they’re in it for the long haul, not just the launch hype. A photo mode in this art style is gonna be *chef’s kiss*, but I’m equally stoked to see where they take the lore next.

Nice to see Sandfall prioritizing both accessibility and fan feedback—photo mode and new story DLC sound like solid wins. The game’s success definitely warrants this kind of post-launch love. Localization expansions are always a plus, but I’m low-key more excited about potential story DLC—this world feels ripe for deeper exploration. 3.3 million copies is no joke—glad the devs are reinvesting in the game instead of just moving on to the next project. Refining the base game over churning out DLC Respect. Too many studios rush to monetize without polishing what’s already there. Photo mode in a game this visually striking Yeah, that’s an instant W. Can’t wait to see what else they cook up. Steampunk France with this much attention to detail No wonder the community’s hooked—hope the updates keep that magic alive. Accessibility and localization updates are huge for making the game more inclusive. Always good to see devs thinking long-term. Dynamic combat + artistic visuals already made this a standout—adding more story content is just icing on the cake. Fan feedback actually shaping updates Refreshing to see a studio listening instead of just pushing out paid DLC blindly. Clair Obscur’s vibe is so unique—hoping the new content leans even harder into that French-inspired aesthetic. Between photo mode and potential story expansions, Sandfall’s really catering to both casual players and lore enthusiasts. Smart move. Post-launch support like this is why indie gems thrive—keeping the community engaged without overpromising. New languages and accessibility options More players getting to experience this gem is always a good thing. Art style alone sold me on this game, but hearing about future updates has me even more invested. Take my money, Sandfall. Balancing DLC with base game refinements shows they care about the player experience, not just the bottom line. Kudos. Clair Obscur’s world has so much potential—here’s hoping the DLC dives deeper into its lore and characters. 3 million copies and still focusing on improvements That’s the kind of support that turns good games into classics. Photo mode + steampunk France = endless screenshot potential. Now just give us a killer story expansion to go with it. Accessibility improvements are a win, but I’m really curious how they’ll expand the story—this universe feels too rich to leave as-is. Sandfall’s approach here is a breath of fresh air—listening to fans while keeping the core experience tight. More of this, please. Localization is cool, but I’d love to see more gameplay tweaks too. Either way, glad updates are coming. Clair Obscur’s combat already feels great—any extra content is just bonus hype at this point. Devs focusing on refinement over rushed DLC That’s how you build trust (and a loyal player base). Between the aesthetic and gameplay, this game was already a hit—updates are just the cherry on top. Story DLC in a game with this much atmosphere Yes, please. Hope it’s as immersive as the base game. Photo mode is a no-brainer for a game this gorgeous—can’t wait to see what else they add based on feedback. Sandfall’s transparency about updates is refreshing. Now just don’t make us wait too long for that DLC Clair Obscur’s world is begging for expansion—here’s hoping the DLC delivers on that potential. Prioritizing both accessibility and fan requests That’s how you keep a community thriving post-launch. More languages mean more players can enjoy this gem—always a win in my book. Steampunk France with deeper story content Sign me up. Hope the DLC lives up to the base game’s charm. Refining the game while adding meaningful content Sandfall’s hitting the sweet spot for post-launch support. Clair Obscur’s success is well-deserved—can’t wait to see how they build on it with these updates. Photo mode and story DLC Sounds like Sandfall knows exactly what the fans want. Smart plays. Accessibility updates are great, but I’m secretly hoping for more lore-heavy additions. This world’s too cool to leave unexplored. 3.3 million copies and still listening to feedback That’s the kind of support that keeps players coming back. Sandfall’s commitment to polishing the game post-launch is a great sign—hopefully other studios take notes. Clair Obscur’s art direction is already top-tier—any extra content is just gravy at this point. New story DLC could really elevate this game from ‘great’ to ‘must-play.’ Fingers crossed they nail it. Between accessibility and fan requests, these updates seem like they’ll please just about everyone. Well played. Photo mode in a game this stylish About time. Now give us some killer filters to match the aesthetic. Sandfall’s approach to updates feels thoughtful—hope the execution lives up to the promise. Clair Obscur’s world has so much untapped potential—here’s hoping the DLC dives deep into it. Post-launch support like this is why indie games thrive. Keep the updates coming, Sandfall More languages and accessibility options Always a good move. Now let’s get that story expansion rolling. Balancing fan requests with meaningful improvements Sandfall’s playing the long game, and I’m here for it. Clair Obscur’s vibe is so distinct—hope the updates lean even harder into its unique flavor. Refining the game while adding content That’s the kind of post-launch support that earns loyalty. Photo mode + story DLC Sandfall’s ticking all the right boxes for keeping players engaged. Accessibility is key, but I’m low-key more excited about the lore potential in new story content. 3 million copies and still pushing updates That’s how you turn a hit into a lasting legacy. Sandfall’s transparency about their plans is refreshing—now just deliver on that potential. Clair Obscur’s combat and style already shine—any extra content is just bonus hype. Prioritizing both polish and new features That’s the sweet spot for post-launch support. More localization is great, but I’m really here for whatever story expansions they’re cooking up. Photo mode in this art style Instant win. Now give us some deep cuts in the lore DLC. Sandfall’s handling of post-launch updates feels measured and fan-focused. Respect. Clair Obscur’s world is too rich to leave as-is—hope the DLC dives deeper into its secrets. Accessibility and fan-driven updates That’s how you build a community that sticks around. New languages are cool, but I’m way more curious about where they’ll take the story next. Refining the game while expanding it Sandfall’s hitting the perfect balance for updates. Clair Obscur’s aesthetic alone deserves a photo mode—glad they’re listening to fans on this one. Story DLC could elevate this from ‘great’ to ‘unforgettable.’ Hope they nail the execution. Sandfall’s commitment to updates is promising—here’s hoping they keep the momentum going. Photo mode + steampunk France = endless screenshot potential. Now just flesh out that lore, please. Accessibility improvements are a win, but I’m really here for whatever story expansions they’re planning. 3 million copies and still refining the game That’s the kind of support that earns trust. Sandfall’s approach to post-launch content feels thoughtful—hope the updates deliver on the hype. Clair Obscur’s world begs for expansion—here’s hoping the DLC dives deep into its mysteries. Prioritizing both fan requests and accessibility That’s how you keep a player base engaged long-term. More languages mean more players can enjoy this gem—always a good thing in my book. Steampunk France with deeper story content Yes, please. Hope it’s as immersive as the base game. Refining the game while adding meaningful updates Sandfall’s hitting all the right notes. Clair Obscur’s success is well-earned—can’t wait to see how they build on it with these updates. Photo mode and story DLC Sounds like Sandfall knows exactly what the fans want. Smart moves. Accessibility updates are great, but I’m secretly hoping for more lore-heavy additions. This world’s too cool to leave unexplored. 3.3 million copies and still listening to feedback That’s the kind of support that keeps players coming back. Sandfall’s commitment to polishing the game post-launch is a great sign—hopefully other studios take notes. Clair Obscur’s art direction is already top-tier—any extra content is just gravy at this point. New story DLC could really